Character Art · 2024–2025
3D CHARACTER
ART
High-poly sculpts, creature designs, and cinematic environments — ZBrush to Redshift.
Project Archive
4 PROJECT SERIES · 17 RENDERS · CLASSIFIED
01 / 04
Character Design · ZBrush + Redshift
GAME CHARACTER CONCEPT
02 / 04
Creature Sculpt · ZBrush + Nomad
GOBLIN BUST SCULPT
03 / 04
Hard Surface · Cinema 4D + Redshift
ROBOT ARM CONCEPT
04 / 04
Environment Design · Cinema 4D + Redshift
SCI-FI HUB CONCEPT
TECHNICAL LOGIC
ZBrush
High-Poly Sculpting
Nomad Sculpt
Mobile Concepting
Production Pipeline
Reference & Blockout→
High-Poly Sculpting→
Retopology→
UV Unwrap→
PBR Texturing→
Scene Lighting→
Final Render